Not logged inGosu Forums
Forum back to Help Search Register Login
Up Topic Gosu / Gosu Exchange / Mac OSX
- By ? Date 2009-08-05 15:11
Does anyone know how I can compile for Mac OSX. I'm using Ruby using the gem but wanting to play around with TexPlay which requires

Any ideas?
- By banister Date 2009-08-05 15:35
TexPlay should work with the gem just fine...what error messages are you getting?
- By ? Date 2009-08-07 07:39
I was getting a bus error in the texplay bundle when trying to run the example. I managed to find a working copy that I had from iMac.

Does TexPlay handle resizing images?
- By banister Date 2009-08-10 22:02
no it does not. TexPlay was really only designed to fill in the gaps in gosu, from a gamedev point of view. Since Gosu supports scaling and rotation operations for images (even though the image itself is not actually affected, just the display of it) TexPlay does not include these. However the TexPlay library is becoming gradually more sophisticated and the next release (very soon) includes many major new features (such as beziers, flood fill, turtle graphics, alpha blending etc) that is is conceivable that in the near future it will support all basic imaging operations including rotating, scaling, and many more.
- By ? Date 2009-08-12 08:45
I don't know if I understand clearly your problem. You want to compile (wrap) an application using gosu ?
If this is the case, you have to add Gosu.bundle in your application, in the folder Contents/ Resources.
- By jlnr (dev) Date 2009-08-12 14:41
Poster before me: I don't think it's about wrapping the final application, but if it is, then this step is not even necessary anymore* with the latest wrapper :)

(* Instead, a more complicated step would be necessary, namely to compile TexPlay for Ruby 1.9.1.)

OP: Please clarify ;)
Up Topic Gosu / Gosu Exchange / Mac OSX

Powered by mwForum 2.29.7 © 1999-2015 Markus Wichitill