no it does not. TexPlay was really only designed to fill in the gaps in gosu, from a gamedev point of view. Since Gosu supports scaling and rotation operations for images (even though the image itself is not actually affected, just the display of it) TexPlay does not include these. However the TexPlay library is becoming gradually more sophisticated and the next release (very soon) includes many major new features (such as beziers, flood fill, turtle graphics, alpha blending etc) that is is conceivable that in the near future it will support all basic imaging operations including rotating, scaling, and many more.
By ?
Date 2009-08-12 08:45
I don't know if I understand clearly your problem. You want to compile (wrap) an application using gosu ? If this is the case, you have to add Gosu.bundle in your application, in the folder Contents/ Resources.
Poster before me: I don't think it's about wrapping the final application, but if it is, then this step is not even necessary anymore* with the latest wrapper :)
(* Instead, a more complicated step would be necessary, namely to compile TexPlay for Ruby 1.9.1.)