I've used the last Ludum Dare weekend to toy around with mruby on iOS:
https://github.com/jlnr/mruby_demo_gameIt's basically a complete failure on device, but at least it shows a background in the simulator. I expect this to make progress by itself as mruby is updated - and the mruby project looks pretty busy so far.
I have my doubts that Ruby as a scripting language makes a lot of sense for iOS games - but it'd be nice to put a slow prototype on the App Store. If it goes viral with people on newer iOS devices, one can still port it to C++.
Hmm...