if (showingCursor && !window->needsCursor())
{
XUndefineCursor(display, this->window);
showingCursor = false;
}
else if (!showingCursor && window->needsCursor())
{
XDefineCursor(display, this->window, emptyCursor);
showingCursor = true;
}
if (showingCursor && !window->needsCursor())
{
XDefineCursor(display, this->window, emptyCursor);
showingCursor = false;
}
else if (!showingCursor && window->needsCursor())
{
XUndefineCursor(display, this->window);
showingCursor = true;
}
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