for example, in...

draw_line(x1, y1, c1, x2, y2, c2, z=0, mode=:default)

draw_triangle(x1, y1, c1, x2, y2, c2, x3, y3, c3, z=0, mode=:default)

draw_quad(x1, y1, c1, x2, y2, c2, x3, y3, c3, x4, y4, c4, z=0, mode=:default)

assuming that mode = alpha mode

thanks

draw_line(x1, y1, c1, x2, y2, c2, z=0, mode=:default)

draw_triangle(x1, y1, c1, x2, y2, c2, x3, y3, c3, z=0, mode=:default)

draw_quad(x1, y1, c1, x2, y2, c2, x3, y3, c3, x4, y4, c4, z=0, mode=:default)

assuming that mode = alpha mode

thanks

The other option is :additive, give it a shot. It basically adds the color channels together, good for special effects.

nice, thanks!

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