Is there a preferred technique for creating text which is outlined? In my case, I'm want to have dark text on a darkish game map. I want to create a tidy light outline around the text to make it more readable.
Who are you and why did you read my mind? I just got there to ask the same question :p
And if you don't mind me pinning up to your thread, I've got one more text-related question: is there any way, beside Window::scale, to change font size?
I usually draw the text in black at (x+1,y), (x-1,y), (x,y+1), (x,y-1) and then once in white at (x,y). Not highly professional but it looks okay. :)
Well, it's also possible to draw a text with greater scale/fontsize and then the smaller text over the middle of it. Or use a bitmap font with outline.
I'll give this a try. Thank you!
drawing the text 5 times like jlnr said will give you a better looking, using scaled text to outline looks a bit weird
Scaled outline just depends on font. I found it impossible e.g. with Courier.
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