Summoning of the Sword
This is a game I've been working on for about 6 weeks for a national competition.
Source is on ge.tt, along with a Windows Installer for the Windows users among us.
Wow, this is very impressive! I especially like the dynamic lighting :D
I get this error with both Ruby 1.9.2 an 1.9.3 on OS X:
Your bundle is complete! It was installed into ./vendor/bundle
Cappuccina:SET_TEAM_SG1 jlnr$ ruby bin/sots_game.rb
require': no such file to load -- sqlite3/sqlite3_native (LoadError)`
That's weird! By default the game doesn't even users to installed
the bundled gems, as it's using bundler's new standalone feature.
gem install sqlite3
And see if that fixes it.
That fixed it, weird how bundle install didn't do that already. Thanks!
Also, you should not expect KbY to be 'Y' -
yields the right key even on a German keyboard. KbY is "the physical key that is a Y for Americans" :)
I'm sorry about that :( . I never considered that fact that other keyboards are arranged differently than our perfect one xD .
Yeah, I had to do that... But then again, I
didn't use bundler :P
On the 22nd of March we learned that our game took
somewhere in the top 4 in the nation. We will find out
our final rank and accept an award on stage in
Chicago, IL at the Hyatt Regency Hotel on Saturday,
April 28th, 2012.
Congrats, that does not sound so bad :)
Summoning of the Sword won 1st place in the 2012 BPA Software Engineering Team event!
Thanks for all of your (Gosu Community) support!
Grats again. I think github would be a better showcase for it than gett.com though.
Only problem with this is that my school technically owns the rights to the game, since it entered a student club competition, and they don't want it open-source for whatever crazy reason.
Open source means that next year students are encouraged to copy-and-paste :)
Still, very nice game! Lovely to see a game with a large scale (I keep making one-screen, arcadey affairs, to my eternal shame)
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