By jlnr (dev)
Date 2010-04-24 15:48
Actually, when you call gl{} it will flush the whole queue of things to draw so far, then draw the GL stuff, then start z-ordering above everything else. I hope you can carefully position the gl{} block between things so it's in the right position.
I know that this is a downside and I hope that gl() {} will sometime be gl(z_order) {}, but I'm not yet sure when I can get around to it, given my current speed. :(
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