My gosu entry for Ludum Dare #16, spent tops 5 hours on this but it turned out pretty decent. I think ppl will find it was worth 5 minutes of their lives once they played it through.
~~~ the light at the end of the tunnel A Ludum Dare #16 entry by ippa
Another thing... if you name your game a bit smart, starting with "." or numbers, you'll get highest up, maybe not the most honest thing to do oh well. Just noticing that's how they sort.
I tried to gem install ruby-opengl to see if that was the same thing, but to no avail, for it tells me that it fails to build the native gem extensions and then proceeds to spit out a lecture-length error. I'm on Ubuntu 9.10 with ruby 1.9.1, if that says anything to help the problem, although it did not work with ruby 1.8.7 either.
yeah, the segfault in texplay only happens on some versions of linux and should be fixed when 0.7.16 gosu is released.
the error in ruby-opengl is due to this: "/usr/bin/ld: cannot find -lruby". On my system the library is called -lruby1.8 and -lruby1.9. I got the same error when installing the ruby-opengl gem and i fixed it by creating a symlink from ruby1.8.so to ruby.so and reinstalling the gem, a similar thing can be done for ruby 1.9
IMO if you want to play ippa's game it's best to dl the windows version and run it in WINE (since tp will still segfault on your system so you wont be able to play it from source)
A Ludum Dare dude (sfernald) hacked up some new levels to my game .. I just played through it, hard but fun =). He actually used the game engine better then I did.