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Up Topic Gosu / Gosu News / Mini Ludum Dare (Teams!!) on Nov. 13th–15th
- By jlnr (dev) Date 2009-11-06 05:41
Hey forum folks,

Finally there is the mini Ludum Dare competition that I have been waiting for—it allows for team building :)

http://www.ludumdare.com/compo/2009/11/02/mini-ludum-dare-14-find-a-partner/

Unfortunately I am not sure if I will have time on the weekend. But maybe if there'll be any Gosu team I can help out for a day or so? :)
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- By mathias Date 2009-11-06 08:08
This is the first LD that allows teams? I thought you participated in a team-compo a few years ago.

Anyways, this sounds like fun and I think I could be free on that weekend. Anyone want to team up? I would even try to learn ruby! :)
(Yeah, alright, I prefer C++ tho, no idea how this is going to work, as I have basically no experience with collaborative software development..)
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- By deps Date 2009-11-06 09:16
Sounds awesome, but I don't have the time. :(
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- By Basic Date 2009-11-06 09:52
Sounds good, love to try it, but not sure how it would work with a mini game, unless you had one guy doing prog and another doing the graphics
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- By jlnr (dev) Date 2009-11-06 12:20

> This is the first LD that allows teams? I thought you participated in a team-compo a few years ago.


That was the "72h GDC" series of competitions.

These team compos indeed usually had one coder, one pixel artist and optionally one guy to compose music. I think there HAS to be one coder who has got an idea and a solid base game before others can contribute. At least levels+objects could be added by other coders :)

In any case, with IRC+SVN/git something should be doable :)
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- By ippa Date 2009-11-13 18:52
Okey.. I started some Mini LD #14 codez just before bedtime, repo @ http://github.com/ippa/ghost

I was thinking starting out with tragedy: you just died, becoming a ghost floating over your cross. Floating around in a barren world... doing something...
Dahrkael @ #gosu pointed out that casper the ghost could "get into people and control them".. which might be a thing for the gameplay, I don't know yet.

I got basic movement / collision detection going.. and 2 screens to fly around in. Anyone wanting to contribute are welcome! code, art, sounds, whatever, hit me up on irc: #gosu @ freenode.
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- By ippa Date 2009-11-15 12:24
Hey

http://github.com/ippa/ghost has a lot of basics committed, but started to slow down a bit ..
I would love if you guys would like to chip in and make this the team-effort ludum dare "requires" :p ..

Maybe some levelgfx .. or enemygfx.. or music .. or a logo.. or sound (like good wind, car noise for the intro or whatever) .. or even whole enemy classes, if you can base them on Chingus GameObject-class it would be wonderful: http://github.com/ippa/chingu/blob/master/lib/chingu/game_object.rb

Basically that's a class which responds to image, x, y, angle, center_x, center_y, factor_x, factor_y, color, mode, zorder .. and then calls image.draw_rot(). draw / update will be called on that class.

I think it can end up pretty well with its "odd" plot .. I'll explain the details on IRC if you wanna contrib :P
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- By ippa Date 2009-11-16 21:21
http://github.com/ippa/ghost .. 99% finished for mini-LD, tomorrow I'll do the last stuff and submit the game. If someone wanna test the gameplay before that and suggest fixes, great!
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- By ippa Date 2009-11-17 23:06
Finished!

http://www.libgosu.org/cgi-bin/mwf/topic_show.pl?tid=268
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Up Topic Gosu / Gosu News / Mini Ludum Dare (Teams!!) on Nov. 13th–15th

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