Is there a way to incorporate higher resolution images into a Gosu game?
I tried using higher-resolution source images, but it seems to just make the images larger.
I've been away from this forum for a few months. I love Gosu, and send my thanks as always to all those involved in making it so awesome.
Thanks for your comment & for playing around with Gosu!
You can use higher-resolution images, and then scale them down using the
factor_y arguments to
draw. You could even write your custom
Image subclass that does this automatically.
However, since OpenGL is not quite Photoshop, I've noticed that images look terrible when you scale them down to around 25% of their size :( Are you on a high-res display where normal textures don't look good?
Wow cool! Thank you!
I will give this a try and see how it looks / what my friend thinks of it. I will keep in mind the tip about the ~25% threshold for image quality.
Thanks as always. I hope to post another game to the showcase before too long. I am a huge believer in Gosu.
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