Represents an RGBA color value with 8 bits for each channel. More...
Public Types | |
typedef std::tr1::uint8_t | Channel |
Public Member Functions | |
Color () | |
The default constructor does not initialize the color to any value. | |
Color (unsigned argb) | |
Conversion constructor for literals of the form 0xaarrggbb. | |
Color (Channel red, Channel green, Channel blue) | |
Color (Channel alpha, Channel red, Channel green, Channel blue) | |
Channel | red () const |
Channel | green () const |
Channel | blue () const |
Channel | alpha () const |
void | setRed (Channel value) |
void | setGreen (Channel value) |
void | setBlue (Channel value) |
void | setAlpha (Channel value) |
double | hue () const |
Returns the hue of the color, in the usual range of 0..360. | |
void | setHue (double h) |
Changes the current color so hue() will return h. | |
double | saturation () const |
Returns the saturation of the color, in the range of 0..1. | |
void | setSaturation (double s) |
Changes the current color so saturation() will return s. | |
double | value () const |
Returns the value (brightness) of the color, in the range of 0..1. | |
void | setValue (double v) |
Changes the current color so value() will return v. | |
std::tr1::uint32_t | argb () const |
Returns the color in 0xaarrggbb representation. | |
std::tr1::uint32_t | bgr () const |
Returns the color in 0x00bbggrr representation. Useful for Win32 programming. | |
std::tr1::uint32_t | abgr () const |
Returns the color in 0xaabbggrr representation. | |
std::tr1::uint32_t | gl () const |
Returns the internal representation of the color (RGBA in memory). |
Static Public Member Functions | |
static Color | fromHSV (double h, double s, double v) |
Constructs a color from the given hue/saturation/value triple. | |
static Color | fromAHSV (Channel alpha, double h, double s, double v) |
Static Public Attributes | |
static const unsigned | GL_FORMAT = 0x1908 |
static const Color | NONE |
static const Color | BLACK |
static const Color | GRAY |
static const Color | WHITE |
static const Color | AQUA |
static const Color | RED |
static const Color | GREEN |
static const Color | BLUE |
static const Color | YELLOW |
static const Color | FUCHSIA |
static const Color | CYAN |
Represents an RGBA color value with 8 bits for each channel.
Can be implicitly constructed from literals of the form 0xaarrggbb. Has fast value semantics. The four-byte layout in memory is RGBA. On Big-Endian machines the unsigned int interpretation is 0xrrggbbaa, on Little-Endian machines it is 0xaabbggrr.
typedef std::tr1::uint8_t Gosu::Color::Channel |
Gosu::Color::Color | ( | ) |
Gosu::Color::Color | ( | unsigned | argb | ) |
std::tr1::uint32_t Gosu::Color::abgr | ( | ) | const |
Channel Gosu::Color::alpha | ( | ) | const |
std::tr1::uint32_t Gosu::Color::argb | ( | ) | const |
std::tr1::uint32_t Gosu::Color::bgr | ( | ) | const |
Channel Gosu::Color::blue | ( | ) | const |
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static |
Constructs a color from the given hue/saturation/value triple.
Ranges of these values are given as 0..360, 0..1 and 0..1, respectively. The alpha value is set to 1 from this method.
std::tr1::uint32_t Gosu::Color::gl | ( | ) | const |
Returns the internal representation of the color (RGBA in memory).
Definition at line 142 of file Color.hpp.
Referenced by Gosu::operator!=(), Gosu::operator<(), and Gosu::operator==().
Channel Gosu::Color::green | ( | ) | const |
double Gosu::Color::hue | ( | ) | const |
Returns the hue of the color, in the usual range of 0..360.
Channel Gosu::Color::red | ( | ) | const |
double Gosu::Color::saturation | ( | ) | const |
Returns the saturation of the color, in the range of 0..1.
void Gosu::Color::setHue | ( | double | h | ) |
Changes the current color so hue() will return h.
void Gosu::Color::setSaturation | ( | double | s | ) |
Changes the current color so saturation() will return s.
void Gosu::Color::setValue | ( | double | v | ) |
Changes the current color so value() will return v.
double Gosu::Color::value | ( | ) | const |
Returns the value (brightness) of the color, in the range of 0..1.