![]() ![]() | The library's main namespace |
![]() ![]() ![]() | |
![]() ![]() ![]() | Implementation helpers for the Windows platform |
![]() ![]() ![]() | An instance of a Sample playing |
![]() ![]() ![]() | A sample is a short sound that is completely loaded in memory, can be played multiple times at once and offers very flexible playback parameters |
![]() ![]() ![]() | Songs are less flexible than samples in that they can only be played one at a time and without panning or speed parameters |
![]() ![]() ![]() | Rectangular area of pixels, each represented by a Color value |
![]() ![]() ![]() | Represents an RGBA color value with 8 bits for each channel |
![]() ![]() ![]() | A font can be used to draw text on a Graphics object very flexibly |
![]() ![]() ![]() | Serves as the target of all drawing and provides primitive drawing functionality |
![]() ![]() ![]() | Provides functionality for drawing rectangular images |
![]() ![]() ![]() | Contains information about the underlying OpenGL texture and the u/v space used for image data |
![]() ![]() ![]() | Abstract base class for drawable images |
![]() ![]() ![]() | Very lightweight class that identifies a button (keyboard, mouse or other device) |
![]() ![]() ![]() | Struct that saves information about a touch on the surface of a multi- touch device |
![]() ![]() ![]() | Manages initialization and shutdown of the input system |
![]() ![]() ![]() | Utility class that points to a specific position in a resource and offers an interface for sequential reading |
![]() ![]() ![]() | Utility class that points to a specific position in a resource and offers an interface for sequential writing |
![]() ![]() ![]() | Base class for resources |
![]() ![]() ![]() | Piece of memory with the Resource interface |
![]() ![]() ![]() | File with the Resource interface |
![]() ![]() ![]() | Wraps an UDP socket |
![]() ![]() ![]() | Wraps a TCP socket that is used for one part of bi-directional communication |
![]() ![]() ![]() | Wraps a TCP socket that waits on a specific port and can create CommSocket instances via its onConnection event |
![]() ![]() ![]() | TextInput instances are invisible objects that build a text string from input, using the current operating system's keyboard layout |
![]() ![]() ![]() | Convenient all-in-one class that serves as the foundation of a standard Gosu application |