Gosu.hpp
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1 
9 
10 #ifndef GOSU_GOSU_HPP
11 #define GOSU_GOSU_HPP
12 
13 #include <Gosu/Audio.hpp>
14 #include <Gosu/Bitmap.hpp>
15 #include <Gosu/Color.hpp>
16 #include <Gosu/Directories.hpp>
17 #include <Gosu/Font.hpp>
18 #include <Gosu/Graphics.hpp>
19 #include <Gosu/Image.hpp>
20 #include <Gosu/ImageData.hpp>
21 #include <Gosu/Input.hpp>
22 #include <Gosu/Inspection.hpp>
23 #include <Gosu/IO.hpp>
24 #include <Gosu/Math.hpp>
25 #include <Gosu/Platform.hpp>
26 #include <Gosu/Sockets.hpp>
27 #include <Gosu/Text.hpp>
28 #include <Gosu/TextInput.hpp>
29 #include <Gosu/Timing.hpp>
30 #include <Gosu/Utility.hpp>
31 #include <Gosu/Version.hpp>
32 #include <Gosu/Window.hpp>
33 
34 #endif
Interface of the Graphics class.
Interface of the Image class and helper functions.
Interface of the Font class.
Interface of the three socket classes, MessageSocket, CommSocket and ListenerSocket.
Contains all the classes of Gosu&#39;s audio system.
Interface of the Window class.
Functions for timing.
Interface of the Input class.
Functions to output text on bitmaps.
General purpose utility functions.
Interface of the Bitmap class.
Access to a small set of system paths.
A special set of functions designed for tuning Gosu games.
Macros and utility functions to facilitate programming on all of Gosu&#39;s supported platforms...
Contains simple math functionality.
Interface of the TextInput class.
Interface of the ImageData class.
Interface of the Color class.
Contains everything related to input and output.