I was wondering, is there any way of improving text antialiasing in Windows? Here's a comparison using SDL ttf (top) and using Gosu::Font (bottom, guess it uses Windows font rendering engine or something like that)
I've used sdl ttf on windows with great results, althought there are a few additional DLL's, but I think it's worth it.
You can attach images to the postings here and even inline them—that way I don't have to register libgosu.org with imageshack.
I've never had problems with the rendering quality but there have been cases where the anti-aliasing was broken on Windows, so maybe this is a known bug?
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