By arrow
Date 2011-08-12 17:09
Thanks ^^ that was the game I was looking for
I believe the original, or at least the most famous, variant of this is called Sokoban. The ice and arrow elements remind me of the puzzles in pokemon though.
By arrow
Date 2011-08-12 17:08
I also used the pokemon for reference, lazy as I am xD haven't heard of Sokoban, I'll check it out
By jlnr (dev)
Date 2011-08-07 05:47
Wow, it shouldn't start out so tough. My brain is too lazy when in gaming mode :P I loved the whole execution though, except the lack of audio. The code looks pretty interesting too, the Keyboard mapping is very neat and I also like the way the player implements his states.
By arrow
Date 2011-08-12 17:04
Actually it's that hard because I needed to test the gameplay, rather than creating a level xD
I really like the keyboard mapping :P first thing to set up whenever I start a project. Could make a little package/gem/plain_ruby thingy and put it up on the forum if people would use it.
I've experimented a lot with finding a clean way to handle many character states, since I'm working (or want to work) on my platformer game.
By Jwosty
Date 2011-08-08 02:52
Looks fun; I've been meaning to play this. I'll try it as soon as I can get on my own computer. :)
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