Ok, this is serious shit. Looks like Audiere (and therefore Gosu) cannot open the audio device if there are other programs playing sounds in Linux, (I don't know about Windows). The audiere::OpenDevice
function fails to open /dev/dsp (/dev/dsp: Device or resource busy).
I think this is quite serious, as it breaks every gosu game that handles sounds even if you have a browser with a youtube video open, for instance.
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