I don't think I'll be able to do like professionnal editing 3D programs. But what I want is an interface where guizmos can be selected without being able to aim as precisely as a professionnal sniper ! :)
For now, no game is really in project, still don't have a good idea to try. BUT this editor purpose is to be released and be useable by other creators. What I would like is to provide a good and useful tool to create 3D Maps that can be used in various games, like FPS, Breath of Fire like RPG and so on. But there will be restrictions, from the langage itself and performance issues, and from me because I have too a lot of performance issues... ;)