> if anyone is interested in trying out or bugtesting TexPlay (a c extension for gosu for manipulating images) go here: http://banisterfiend.wordpress.com/
>
> it currently supports get_pixel and the ability to manipulate gosu images at runtime (the drawing of circles, lines boxes etc).
>
> Perfect for fast pixel-perfect collision detection in games, and fast image manipulation.
> -:31:in
splice': Error: gl_tex_info returns nil for #<Gosu::Image:0x9574780> (1023 x 1023). Could be caused by very large image or Gosu bug. Try
initialize'
> updating Gosu or use a smaller image. Note: TexPlay should be able to work with 1024 x 1024 images. (Exception)
> from -:31:in
> from -:38:innew'
<main>'
> from -:38:in
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