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Up Topic Gosu / Gosu Showcase / The Brave Brock : Stage TRINE
- By jblovloss Date 2009-08-09 05:06 Edited 2009-08-21 03:48
Bwock is coming along nicely guys. Got a new video I want you all to see:

http://www.youtube.com/watch?v=qSRse1fX8oY&feature=channel_page

I'll make new screenshots too. As you can see, the game is actually playable to an extent!
- By jlnr (dev) Date 2009-08-09 05:39
"Stop recording" :) Looks like a solid engine! Something I always wonder with these kinds of games is, does it help or complicate things if you can move things (player, rocks) arbitrarily vs. in steps of one tile? Are you going to take advantage of either way?

Oh, and add two-player cooperative mode so the world finally has a replacement for good old Goof Troop ;)
- By Shinobi Chef Date 2009-08-09 09:01
Nice Video Man :)

Keep working on it!

Look forward to new versions
- By jblovloss Date 2009-08-09 17:19
Well it's not as arbitrary as you may think. You actually move half a tile every time you press a direction. But I didn't do this tile based anyway, just because I find it limiting. It would have perhaps been easier for all the collision stuff, but now that all that stuff is worked out, no worries :)

You're right about the two-player idea. Originally I had a singleton player and a singleton level, so that I could experiment with a way of grouping objects into static lists. I moved the lists into the level itself and now we don't have that issue. It wouldn't be too hard to subclass the player object to respond to different keys. =)
- By jblovloss Date 2009-08-09 17:19
Thanks!
- By lobo_tuerto Date 2009-08-10 05:26
Great! keep up the good work!

Hope to keep hearing about your progress. :)