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Up Topic Gosu 0.11.1 released

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In Response to jlnr
As for the shortcut: Your game needs to call super when overriding Window#button_down(id). The base implementation of button_down(id) is where the magic happens: https://github.com/gosu/gosu/blob/master/src/Window.cpp#L279-L303

Do you load your textures with custom OpenGL? Do pure Gosu games also have problems with textures on your machine? For example: Does gem install gosu-examples and then gosu-examples or gosu-examples --fullscreen work?

The way I'm using fullscreen mode with SDL 2 should not affect OpenGL textures, so I still have hope that I can avoid refactoring my OpenGL context management.

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