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Up Topic Gosu 0.11.1 released

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In Response to jlnr
Ouch. It worked fine for me in a VM (also Windows 7, 64-bit). I think what's happening is that the OpenGL context gets destroyed when changing between fullscreen and windowed modes:

http://www.bytehazard.com/articles/sdlres.html

In Gosu 0.11.1, every window is created as windowed first, and then goes into fullscreen mode. (This is a workaround for a window placement bug.) That's why windows that start in fullscreen mode are also broken.

Not sure if I can fix this in the next days, but I'll try to reserve a day on the weekend.

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