Hi everyone, I'm not an expert on the subject so I'm sorry if this doesn' make much sense.
I'm playing with gosu + opengl gem but currently everything on my scene looks very aliased:
- I know I can enable GL_LINE_SMOOTH to make the lines a bit better but still the rest of the scene looks bad
- The textures are low res on purpose so making them smooth would make them blurry I want to have some nice and crisp borders on my textures but currently they look weird.
- Reading online it seems that I need to pass some specific parameters on the creation context to get some fullscreen antialiasing. Is there any way to do that with Gosu? I'm currently calling the gl {} method