It runs fine in Debug, but if I locate the app and double click to run, it crashes. So it only works in Debug via "Run" button in the IDE.
It crashes no matter what I do in Release.
It lead me to believe something glitchy was going on with Gosu::sharedResourcePrefix() since the location was changing, but I truly do not know. This made me miss a competition. :(
Video of it in debug mode working: Link
Oh, that's terrible! First, whenever you want to see errors outside of Xcode, check out Console.app.
on a Mac is kinda rare because usually you can drop all the resources into the .app and just use
. You only need
when you have two
s and some resources next to them.
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