This project name actually has nothing to do with any specific game, yet. It's temporary purpose was to convince myself I could really make my own state machine and make it work just like others I found (or almost like the others). I don't even know why I chose that name and not another one.
Here's a screenshot to show you what I haven't done, yet, he he he.
Don't expect too much from this for now since I'd need to reimplement some things available in my other projects like Glanon and Kaerdon. (I'm also trying to achieve something similar with Qt, Kross and Ruby but my C++ skills are as good as those of any street cat.)
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