I've been trying to make a card game with Gosu (and Chingu) and now I can show you the first cards prototypes images (that doesn't look too MTG'ish) and a screenshot of the deck builder scene. I'll be waiting for your comments on that.
Looks pretty cool, in terms of the art. I'd like to see how the game actually plays though. Is it a MTG clone? The fact that you mentioned that game, as well as the mention on "lands" in the screenshot seem to indicate that, but I'd rather not make assumptions.
It might be similar, but not a clone or someone would start chasing me for very well known reasons hehehe.
what reasons? you crept into his attic and watched his son?
The art's cool, now go-go-go, pull off some really cool card effects with everything Gosu+GL+other libs have to offer ^^
> pull off some really cool card effects with
> everything Gosu+GL+other libs have to offer ^^
That'd be sweet. Also, just a suggestion, but it'd be cool to try doing things that can't be done with real-world cards. Or at least, not easily with real cards. For example, Alteil allows players to create card files (like decks) using all the card which that player has. Thus, you could have only 3 copies of a card, but use 2 of them in one deck and 3 in another deck. You just wouldn't be able to exceed 3 in a single deck if you only had 3 copies. Hope that makes sense ^_^;
Well, yes, it does. That's a feature I want to implement, RavensKrag. The only thing is that you'd only have a single deck and its respective sideboard...
Hi there, just noticed this announcement and although it is a year later, I can't restrain from advertisement although it is completely unrelated. I am working on Websockets + EventMachine + CoffeeScript engine that can power any MTG like game (so far only MTG). If you want to take a look, see here:https://github.com/HakubJozak/mana
Kaerdon, if you want to develop a card game (and provided you still work on that) but don't want to hassle with the programming, you can fork the repo or help to generalize it so that it covers your game too and you can concentrate on what's important (the GAME). I guess the benefit for card game running in the browser are huge and does not really make sense to do it in GOSU. But if you just like GOSU and have fun working with, go for it!
(btw don't take it the wrong way - Gosu and Chingu are cool: big fan ;] - just don't think it is the right tool for the job)
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