This release adds exactly one fix:
• Failure to load an image on OS X/iOS now correctly throws a RuntimeError (not a C++-only logic_error that is uncatchable from Ruby)
I think 0.7.30 broke all Chingu games and many more because those relied on catching the RuntimeError.
Happy hacking to everyone who may find this useful during the current Ludum Dare!
Also, we have QuickEdit now, thanks to Quit - and the Mac App Wrapper got secretly updated to 0.7.31.5 or something like that, and is much nicer all-around.
And this inofficial gem fixes compilation with libfreeimage <3.13, which apparently is still in use with some distributions.
Excellent! Worked fine with my not-terribly-archaic distro (Kubuntu 10.04). Thanks!
The actual error I got building the gem with Ubuntu 10.04:
BitmapFreeImage.cpp:11: error: ‘JPEG_EXIFROTATE’ was not declared in this scope
Hopefully this helps people find this thread when googling the issue.
Thanks, good idea! The other error would be a segfault in __cxa_allocate_exception.
'LD_PRELOAD="libGL.so libstdc++.so.6" ruby <scriptname>'
Also, please let me know if you have this issue because it disappeared in both my Ubuntu VMs. I still have a test I can run to track this bug a little further.
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